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Artificial Intelligence in Unreal Engine 5
book

Artificial Intelligence in Unreal Engine 5

by Marco Secchi
October 2024
Intermediate to advanced
360 pages
8h 26m
English
Packt Publishing

Overview

Dive into the world of AI development for Unreal Engine 5 with this comprehensive guide aimed at empowering you to create intelligent and engaging virtual characters. Using step-by-step instructions, you'll learn to leverage behavior trees, navigation systems, and sensory perception to build AI behaviors that captivate players in your games.

What this Book will help me do

  • Understand the Unreal Engine AI framework's core components and their applications.
  • Develop reactive and immersive behavior models using behavior trees and sensory perception.
  • Craft advanced navigation systems using NavMesh and optimize them for complex environments.
  • Debug and optimize AI functionalities with Unreal Engine's dedicated tools.
  • Combine C++ coding and Blueprints to tailor your game's AI to your project needs.

Author(s)

Marco Secchi is a seasoned game developer and AI systems expert with extensive experience in Unreal Engine. He has crafted various innovative gaming experiences and is passionate about teaching others how to develop game AI effectively. Marco blends his technical expertise with an approachable writing style to inspire creative learning.

Who is it for?

This book is ideal for game developers and Unreal Engine enthusiasts aiming to take their AI systems to the next level. Whether you're a beginner to AI in gaming or have a programming background in another game engine, you'll find tailored insights to deepen your understanding. Knowledge of C++ and basic Unreal workflows will help you maximize your gains from this resource.

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Publisher Resources

ISBN: 9781836205852