Production has fewer details to worry about than preproduction does, but that doesn't make it any easier. In the production phase, your nose is to the grindstone as you generate and implement content.
Let's take another look at the DPM. We first observe that the three categories of sound—SFX, music, and voice-over—have different elements in their workflows (integration being the most common), and the workflow of voice-over looks very similar to that of a motion picture. Keep in mind that for each category of sound, we will cover the actual creation of the sound files before we move on to integration. This doesn't follow the DPM exactly; you'll see why when we reach integration. We begin with SFX.
First let's take a hypothetical ...