As recording, mix, and mastering engineers in music, film, video, and game sound environments, we are required to listen. We make decisions about recording techniques, mixing balances, and processor settings based primarily on what we hear. Therefore, we need to hear as accurately and consistently as possible. We are also faced with the challenge of translating between our auditory perceptions and the equipment parameters we can control. Although listening skills can also be applied to musicianship (pitch, tuning, ensemble) and conversations with our collaborators (for mutual understanding), this book concentrates on audio listening skills. The focus here is on technical attributes of audio: timbre or tone color (through equalization ...

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