Skip to Content
Augmented Human
book

Augmented Human

by Helen Papagiannis
August 2017
Beginner to intermediate
154 pages
4h 26m
English
O'Reilly Media, Inc.
Content preview from Augmented Human

Chapter 3. Tactile Sensations

This next wave of Augmented Reality (AR) explores creating new sensorial experiences that include the other senses beyond just vision. Touch in AR has the possibility to not only synchronize what we see with how something feels, it has the potential of creating new ways to communicate using tactility. From the “taptic engine” in the Apple Watch providing subtle tap feedback for things like notifications, to new types of haptic handheld controllers being designed for Virtual Reality (VR) applications, like those by Tactical Haptics to bring new levels of realism to VR, we’re beginning to see a trend toward digital tactility.

In the physical world, you can use your hands to touch something, pick something up, or make something. In AR, the virtual appears to exist in your physical space, but if you reach your hand out to touch a virtual object, depending on whether you’re using a smartphone or eyewear, you will either feel glass or thin air.

In Chapter 1, registration was referenced as a way to seamlessly align virtual objects in three-dimensional (3-D) space in the real world. Registration in AR is currently focused on visual alignment, but what about the other senses? If one of the goals of AR is to provide a seamless environment, this perception becomes shattered when the user attempts to touch the virtual, and is left feeling nothing. This next wave of AR makes touching the virtual possible, further blurring our ability to distinguish between the ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Augmented Reality for the Industrial Enterprise

Augmented Reality for the Industrial Enterprise

Leah Hunter
The Infinite Retina

The Infinite Retina

Irena Cronin, Robert Scoble
Metaversed

Metaversed

Samantha G. Wolfe, Martina Welkhoff, Amy LaMeyer, Luis Bravo Martins

Publisher Resources

ISBN: 9781491928363Errata Page