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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Input for wearable AR

Ordinarily AR eyewear devices neither use a game controller or clicker nor positionally tracked hand controllers. Instead, you use your hands. Hand gesture recognition is another challenging AI problem for computer vision and image processing.

In conjunction with tracking, where the user is looking (gaze), gestures are used to trigger events such as select, grab, and move. Assuming the device does not support eye tracking (moving your eyes without moving your head), the gaze reticle is normally at the center of your gaze. You must move your head to point to the object of interest that you want to interact with:

More advanced ...

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Publisher Resources

ISBN: 9781787286436Supplemental Content