October 2017
Intermediate to advanced
548 pages
13h 23m
English
All of the projects in this book will be built using the Unity 3D game engine. Unity is a powerful, cross-platform 3D environment with a user-friendly development editor. It consists of an amalgamation of various modules for managing and rendering 3D objects, lighting, physics, animations, audio, and more. It is also widely used for developing 2D games; however, the only 2D-specific features we will use in a project are the screen-space user interface (UI). Each of the Unity modules has a programmer interface, or API, with a rich set of classes and functions, so the entire system can be accessed through scripts written in the C# programming language.
Unity provides a range of subscription and licensing options. For more details, ...