The focus of this book

This book is for developers who are interested in learning and gaining real hands-on experience by building AR applications. We do not assume you have knowledge of the Unity game engine, C# language, 3D graphics, or previous experience with VR or AR development; although, any prior experience from novice to seasoned expert will be helpful.

Our focus will be on visual augmented reality. We will include some audio, which can be very important to complete an AR experience, but not other senses.

Mobile devices are natural platforms for AR, both mobile phones and tablets, and Android and iOS. We refer to this as handheld AR with video see-through tracking. All the projects in the book can be built and run on mobile devices, ...

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