We now have a great-looking ice ball just in front of our walking monster. Time to get that ball in motion using the following steps to add the objects and scripts:
DualTouchControlsprefab from the
Assets/Standard Assets/CrossPlatformInput/Prefabsfolder in the Project window to the Hierarchy window.
Catch_UIin the Inspector window.
Catch_UIobject and delete the
Jumpobjects. When prompted to break the prefab, click on continue.
MoveTouchpadobject and delete the
Textobject by selecting it and pressing delete.
MoveTouchpadobject and rename it
ThrowTouchpadin the Inspector window.