With the Places scene complete, now we need to integrate the scene back into the Gamescene. Perform the following instructions to configure the Places scene so that it can be loaded by the
Assetsfolder in the Project window, drag the
Gamescene into the Hierarchy window.
Inventoryservice in the Places scene, and note what you set the Inventory Service - Database Version to in the Inspector window. Then, select the
Inventoryservice in the Game scene and change the Inventory Service - Database Version to match.
If we did not do this step, the database may get corrupted and just wipe itself clean with the updated objects. This is not so critical at this point, but would be very inconvenient ...