Chapter 2

Your First 3ds Max Project

In production work, setting down a plan and having clear goals for your project is very important. Without a good idea of where you need to go, you’ll end up floundering and losing out on the whole experience. In any project, the beginning of the workflow starts with modeling.

Modeling in 3D programs is like sculpting or carpentry; you create objects out of shapes and forms. Even a complex model is just an amalgam of simpler parts or shapes/volumes. The successful modeler can dissect a form down to its components and translate them into surfaces and meshes. The Autodesk® 3ds Max® software modeling tools are incredibly strong for polygonal modeling, so the focus of the modeling in this book is on polygonal ...

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