Skip to Content
Autodesk 3ds Max 2016 Essentials
book

Autodesk 3ds Max 2016 Essentials

by Dariush Derakhshani, Randi L. Derakhshani
August 2015
Beginner content levelBeginner
448 pages
10h 8m
English
Sybex
Content preview from Autodesk 3ds Max 2016 Essentials

Chapter 3Modeling in 3ds Max: Architectural Model Part I

Building models in 3D is as simple as building them out of clay, wood, stone, or metal. Using Autodesk® 3ds Max® 2016 software to model something may not be as tactile as physically building it, but the same concept applies: You have to identify how the model is shaped and figure out how to break it down into manageable parts that you can piece together into the final form.

Instead of using traditional tools to hammer or chisel or weld a shape into form, you will use the vertices of the geometry to shape the computer-generated (CG) model. As you have seen, the 3ds Max polygon toolset is quite robust.

In this chapter, you will explore the many 3ds Max architectural modeling tools by building ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Autodesk 3ds Max 2013 Essentials

Autodesk 3ds Max 2013 Essentials

Dariush Derakhshani, Randi L. Derakhshani
Autodesk 3ds Max 2015 Essentials: Autodesk Official Press

Autodesk 3ds Max 2015 Essentials: Autodesk Official Press

Randi L. Derakhshani, Dariush Derakhshani
Autodesk 3ds Max 2014 Essentials: Autodesk Official Press

Autodesk 3ds Max 2014 Essentials: Autodesk Official Press

Randi L. Derakhshani, Dariush Derakhshani

Publisher Resources

ISBN: 9781119059769Purchase book