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Axure RP 6 Prototyping Essentials by Ezra Schwartz

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Chapter 2. Axure Basics—the User Interface

Like all creative professionals, that rely on tools to express their ideas and deliver their work, we must understand the possibilities and limitations of the tools we use. There is no substitute for diving into Axure and discovering its features through first-hand exploration. However, investing some time early on, to familiarize yourself with the nuances and capabilities of its user interface, will help you approach Axure prototype construction in a more skilful, robust, and timesaving way.

This chapter is designed to help you establish a solid familiarity with Axure's concepts and rich capabilities. The topics include:

  • Getting started

  • The Workspace (Mac and PC version)

  • The Wireframes pane

  • The Sitemap pane ...

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