Practitioner's corner—Axure prototyping for mobile devices

Ritch Macefield, PhD, is a principal trainer and consultant at Ax-Stream, in U.K. He has graciously contributed his approach to Axure prototyping for mobile, which is presented here:

Mobile-friendly websites and mobile apps

There are a number of specific things you should be aware of when producing Axure prototypes for mobile devices, such as smartphones and tablets.

The first important thing to understand is the difference between mobile friendly websites and native mobile apps.

There are two basic types of system we use on PCs. Some systems run natively on the device and are specific to the PC's operating systems (for example, MS Windows, MacOS, or Linux) example of this are things such ...

Get Axure RP 6 Prototyping Essentials now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.