Configuring in Blender and 3ds Max
Going back to the 3D software such as Blender and 3ds Max that are used by the artists, it's also possible to configure collisions and physics simulations.
Collisions in Blender
Starting from this scene, the collisions are easy to configure, as shown in the following screenshot:
For Chapter 3, Create, Load, and Draw 3D Objects on the Screen, let's zoom on the Babylon.js properties, as shown in the following image:
First, click on the options button (at the top) and for the selected object, which is the cube here, ...
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