Capturing Stills and Video
The UIImagePickerViewController
is an Apple-supplied interface for choosing images and movies, and taking
new images or movies (on supported devices). This class handles all of the
required interaction with the user and is very simple to use. All you need
to do is tell it to start, then dismiss it after the user selects an image
or movie.
Let’s go ahead and build a simple application to illustrate how to use the image picker controller. Open Xcode and start a new project. Select a View-based Application for the iPhone, and name it Media when requested.
The first thing to do is set up the main view. This is going to
consist of a single button that is pressed to bring up the Image Picker
controller. An UIImageView
will display
the image, or thumbnail of the video, that is captured.
Select the MediaViewController.h interface file to open it
in the editor and add a UIButton
and an
associated method to the interface file. Flag these as an IBOutlet
and IBAction
respectively
. You also need to add a UIImageView
to display that image returned by
the image picker, which also needs to be flagged as an IBOutlet
. Finally, add a UIImagePickerController
, and flag the view
controller as both UIImagePickerControllerDelegate
and UINavigationControllerDelegate
. The code to add
to the default template is shown in bold:
#import <UIKit/UIKit.h> @interface MediaViewController : UIViewController <UIImagePickerControllerDelegate, UINavigationControllerDelegate> { IBOutlet UIButton ...
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