
On Movement
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might move relatively slowly if they travel on foot but much faster if
they have transports. Tanks and other vehicles move at a much faster
rate than marching infantry, so the designer has to take into account
the disparity in movement rates when working on the movement
rate for units. In addition, the current condition of the battleeld
and its aects on terrain can aect the movement rate. For example,
if the designer is working on a simulation of the Eastern Front in the
Soviet Union during World War II, the movement rate for tanks can
vary greatly based on the weather. During the summer and winter
when the ground ...