
Production Phase
345
Chris: For everything. Over time analysis of the weapons, the spells,
everything. Back on Dungeon Siege, we had a spreadsheet for all of
this stu, and frankly for all our games. We have whiteboards full of
data; this is where we start. When we started out with GPG, we didn’t
have much money, so we went down to Home Depot and bought tile
board. We just nailed tile board up on the wall. We had the whole
progression across the whiteboard of all the regions in the world and
all the dierent levels. We mapped it all out. We had holes, and we
said we have to ll that hole before we get to that part of the world’s
development.