Making a video chat client prototype using Linphone
In this recipe, we will first compile and install Linphone, a well-known open source chat client, with the assumption that we'll use both audio and video. After compiling and running, we will test and optimize the package.
Getting ready
Since we will run a more power intensive, graphics-and GUI-centric environment for the next several recipes, you will need to set up your BeagleBone Black board accordingly:
- LCD: Attach an HDMI LCD to the micro HDMI port or an LCD cape if you have one. As we will be running an x-session, headless is not possible.
- A powered USB hub: We will use a bushel of peripherals, so plug the powered hub into the USB port and make the BBB happy.
- Keyboard and mouse: The packages ...
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