© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
Á. AldaBeginner's Guide to Unity Shader Graphhttps://doi.org/10.1007/978-1-4842-9672-1_4

4. Dynamic Shaders

Álvaro Alda1  
(1)
Guadalajara, Spain
 

Congratulations! If you’ve made it all the way through to this chapter you are ready to start making shaders step by step. Remember that the whole project will be available in the github repository1 so you can access the shaders, materials, models, scenes, and scripts used in the next sections of this book.

For the effects in this book I am going to use a huge variety of meshes, some of them primitive shapes (sphere, cube, capsule), which are included in the default Unity project, as are the props provided by the ...

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