This book will assume that you're writing your code inside the Visual Studio .NET IDE (integrated development environment). Although this isn't a requirement for writing games using .NET, nor of using .NET itself, it is the IDE of choice for this book. You can see the Visual Studio .NET 2003 IDE in Figure 1.2.
Figure 1.2. The Visual Studio .NET IDE.
The IDE is the one-stop shop for everything you need to write .NET applications. It not only includes ...