Skip to Content
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition
book

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

by Sue Blackman
August 2013
Beginner
808 pages
21h 56m
English
Apress
Content preview from Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

CHAPTER 12

image

Message Text

One of the most common features of a classic point-and-click adventure game is the text prompt, or message, that identifies an action object as you mouse over. In your game, you will display the name and description of the object on mouseover when a player is within range, as well as a message informing him if he tries to pick the object and isn’t close enough.

UnityGUI text design is patterned after the concept of cascading style sheets (CSS). You define colors and fonts for a particular style, and all of the GUI elements inherit those properties with GUISkin. This makes for a consistent look and feel throughout. It also ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Beginning 3D Game Development with Unity: The World's Most Widely Used Multi-platform Game Engine

Beginning 3D Game Development with Unity: The World's Most Widely Used Multi-platform Game Engine

Sue Blackman
Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel

Publisher Resources

ISBN: 9781430248996Purchase book