O'Reilly logo

Beginning Android 2 by Mark L. Murphy

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 3

Creating a Skeleton Application

Every programming language or environment book starts off with the popular “Hello, World!” demonstration. This is just enough of a program to prove you can build things. However, the typical Hello, World! program has no interactivity (e.g., it just dumps the words to a console), and so it’s really boring.

This chapter demonstrates a simple project, but one using Advanced Push-Button Technology and the current time, making it a bit more interesting than the typical Hello, World! demo.

Begin at the Beginning

As described in the previous chapter, to work with anything in Android, you need a project. If you are using tools that are not Android-enabled, you can use the android create project script, found ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required