December 2011
Beginner
693 pages
19h 56m
English
Since you have already implemented help screens and high-score screens twice, in Chapter 6's Mr. Nom and in Chapter 9's Super Jumper, you can refrain from doing so for Droid Invaders; it's always the same principle, and a player should immediately know what to do once he or she is presented with the game screen, anyway. Instead, add a settings screen that allows the player to select the type of input (multitouch or accelerometer) and to disable or enable sound. Here's the list of screens for Droid Invaders:
Read now
Unlock full access