Our game development framework is nearly complete. All we need to do is tie the loose ends together by implementing the
Game interface we designed in Chapter 3. To do this, we will use the classes we created in the previous sections of this chapter. The following is a list of responsibilities.
AndroidFastRenderView, and handling the activity life cycle in a clean way.
WakeLockso that the screen does not dim.
Inputto interested parties.
Screens and integrate them with the activity life cycle.