So, having read the previous 13 chapters, you now are imbued with the skill and knowledge required to build a great Android game. Is it as simple as “build it and get rich?” Certainly not! Making money by marketing and monetizing your game is a skill in itself, and there is a lot you need to learn to become successful at it—not just after your game is completed, but even before you start developing it. The real moneymakers are often designed ...
© Mario Zechner, J.F. DiMarzio and Robert Green 2016
Mario Zechner, J. F. DiMarzio and Robert Green, Beginning Android Games, 10.1007/978-1-4842-0472-6_14
14. Marketing and Monetizing
Mario Zechner1 , J. F. DiMarzio2 and Robert Green3
(1)Graz, Steiermark, Austria
(2)Celebration, Florida, USA
(3)Portland, Oregon, USA
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