As you may have noticed, we’ve been through four chapters without writing a single line of game code. The reason we’ve put you through all of this boring theory and asked you to implement test programs is simple: if you want to write games, you have to know exactly what’s going on. You can’t just copy and paste code together from all over the Web and hope that it will form the next first-person shooter hit. By now, you should ...
© Mario Zechner, J.F. DiMarzio and Robert Green 2016
Mario Zechner, J. F. DiMarzio and Robert Green, Beginning Android Games, 10.1007/978-1-4842-0472-6_5
5. An Android Game Development Framework
Mario Zechner1 , J. F. DiMarzio2 and Robert Green3
(1)Graz, Steiermark, Austria
(2)Celebration, Florida, USA
(3)Portland, Oregon, USA
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