© Ted Hagos, Mario Zechner, J.F. DiMarzio and Robert Green 2020
T. Hagos et al.Beginning Android Games Developmenthttps://doi.org/10.1007/978-1-4842-6121-7_8

8. Testing and Debugging

Ted Hagos1 , Mario Zechner2, J. F. DiMarzio3 and Robert Green4
(1)
Makati, Philippines
(2)
Graz, Steiermark, Austria
(3)
Kissimmee, FL, USA
(4)
Portland, OR, USA
 
What we’ll cover:
  • Types of game testing

  • Unit testing

  • Debugging

  • Android Profiler

We’ve gone through the programming phase of our project; next, we go through testing and debugging. It’s in this stage that we must find all errors and inconsistencies in the code. A polished game doesn’t have rough edges; we need to test it, debug it, and make sure it doesn’t hog computing resources.

Types of Game Testing

Functional testing. ...

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