Welcome to the world of programming the Android tablet. In this chapter, I’ll introduce you to the basics of setting up your programming environment. I’ll walk you through your first Android program, and we’ll even take a run through the world’s quickest introduction to Java.
But first: a slightly self-indulgent history of the world of handheld computing.
Handheld computers have been around longer than you might think. For a lot of people, it was only yesterday that the iPhone appeared on the scene, and all the cool kids had to have one.
But I’ve been using such handheld devices on and off since the late 1970s.
My first introduction to something you could call ...