C H A P T E R 9

Let the Games Begin!

Some 2D and 3D Graphical Game Techniques

In this chapter, I'm going to demonstrate the building blocks to put together a simple game, and go a little bit more into both 2D and 3D graphics.


Figure 9-1. Nothing like a friendly game …


However, here is a brief detour into the concepts of Threads. I've referred to them before, and if you aren't familiar with them, they can be a bit daunting. But have no fear—threading is actually one of the things Java does best.

A Thread is a bit like a lightweight process. This is the path your program is going down at any given moment. Threading allows your program ...

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