Virtual objects appear in an augmented reality view when you specify their x, y, and z coordinates. Such virtual objects remain fixed in place unless the user resets the world origin so they appear based on the new world origin’s location.
However, sometimes you may not want to specify exact coordinates to display a virtual object. Instead, you might want to place one virtual object a specific distance based on the current position of another virtual object. Rather than define exact coordinates, you really want to define relative coordinates such as always placing a second virtual ...