© P.J. McNerney 2020
P. McNerneyBeginning Bazelhttps://doi.org/10.1007/978-1-4842-5194-2_10

10. Bazel and iOS

P. J. McNerney1 
(1)
Blackhawk, CO, USA
 

In the previous chapter, you made use of Bazel to expand from command line programs, suitable for servers, and leaped into the mobile world through Android. To complete the work, we will create an equivalent client for iOS.

Note

In this chapter, we are going to be creating an iOS project using the native tools. However, since Xcode is only available on MacOS, you will only be able to build this chapter’s project on an MacOS machine.

Setup

Once again, we will be building off of our prior chapters. Verify that the prior chapter’s Bazel-generated files are eliminated; then copy the prior work:
$ cd chapter_09 ...

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