Book description
Beginning Design for 3D Printing is the full color go-to-guide for creating just about anything on a 3D printer. This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D printing, eager artists, seasoned engineers, 3D printing entrepreneurs, and first-time owners of 3D printers to ensure original ideas can be 3D printed.
Beginning Design for 3D Printing explores a variety of 3D printing projects. Focus is on the use of freely available 3D design applications with step-by-step techniques that will demonstrate how to create a wide variety of 3D printable objects and illustrate the differences between splines, polygons, and solids. Users will get a deep understanding of a wide range modeling applications. They'll learn the differences between organic modeling tools, hard edge modeling, and precision, CAD-based techniques used to make 3D printable designs, practical products, and personalized works of art.
Whether you are a student on a budget or a company exploring R & D options for 3D printing, Beginning Design for 3D Printing will provide the right tools and techniques to ensure 3D printing success.
Table of contents
- Cover
- Title
- Copyright
- Contents at a Glance
- Contents
- About the Author
- About the Techincal reviewer
- Acknowledgments
-
Chapter 1: What’s Possible with 3D Printing?
- Enter a New Era of Design with 3D Printing
-
New Creative Possibilities Emerge with 3D Printing
- 3D Printing Everyday Things
- Reinventing Common Objects
- 3D Printing in Schools
- Pushing the Boundaries of Sculpture, Structure, and Form
- 3D Printing to Complement Traditional Sculpture
- Engineering Impossible Objects
- 3D Printing for Architecture
- 3D-Printed Jewelry and Luxury Items
- 3D-Printed Fashion and Wearables
- The Independent Manufacture of 3D-Printed Toys
- 3D-Printed Drones and Robotics
- The Migration to 3D Printing
- New Ventures Grow with 3DP Democratization
- Additive vs. Subtractive
- The Paradigm Shift in Design and Manufacturing: Is This the Beginning of a Manufacturing Renaissance?
- Summary
-
Chapter 2: Exploring Design Techniques for 3D Printing
- You Become the Factory
- Reviewing Your Design Options
-
Generating Ideas for 3D Printing: Where to Begin
- The Importance of Sketching to Developing Ideas
- Take Advantage of Online Model Databases to Create and Modify Objects
- Reverse Engineering Is Essential
- Mashup Manufacturing and Kit Bashing
- Explore Artistic and Organic Sculpting Techniques
- Using 3D Scanning to Modify Preexisting Objects
- Photogrammetry
- Lidar Scanning
- Remember: Shape Complexity Is Free
- Getting Started with Free 3D Modeling Software
- A Summary of the 3D Software Used in This Book
- Additional Skills Needed for 3D Printing
- Summary
-
Chapter 3: Begin with a Box
- Tools of the Trade
- Beginning with Essential Building Blocks: Boxes, Spheres, and Cylinders
- Designing a Basic Box in Tinkercad
-
Building the Box in Tinkercad
- Drag a Cube onto the Work Plane
- Scale the Cube to the Proper Dimensions
- Duplicate the Cube to Create the Hollow Box
- Duplicate Objects in Tinkercad
- Scale Down and Align the Cubes
- Create the Lid by Duplicating the Larger Cube
- Scale Down the Larger Cube
- A Note on Using Color Coding to Aid in Selecting/Identifying Parts of the Model
- Create an Inset on the Lid
- Use Tinkercad’s Hole Operation to Perform a Boolean Difference Operation
- Add a Handle to the Lid
- Designing a Basic Box in OpenSCAD
- Building the Box in OpenSCAD
- Summary
-
Chapter 4: Preparing the Box for 3D Printing
- The 3D-Printing Production Pipeline
- Four Paths to 3D Printer Access
- Ensuring That 3D Models Are 3D Print Ready
- Final Design Considerations to Ensure 3D Printing Success
- Testing, Exploration, and Experimentation
- Software Tools to Validate 3D Models for Printability
- Getting the Box Ready to 3D Print in Meshmixer
- Getting the Box Ready to 3D Print in Cura
- Getting the Box Ready to 3D Print in MatterControl
- Getting the Box Ready to 3D Print in Slic3r
- Using Netfabb to Correct Mesh Errors
- Summary
- Chapter 5: Creative Applications for Simple Shapes
-
Chapter 6: Design Strategies for 3D Printing
-
Design Guidelines for Successful 3D Printing
- Part Heights
- Build Orientation
- Overhangs and Angled Geometry (the 45-Degree Rule)
- Repeated Overhangs
- Part Thickness
- Connected Parts
- Fine Details
- Chamfers
- Recesses and Holes
- Work with Gravity, Bridges, and Arc
- Pinnacles
- Dividing Objects Into Pieces and Creating Assemblies for Best Outcomes
- Smooth vs. Hard-Edge Parts
- Hollow Parts
- Summary
-
Design Guidelines for Successful 3D Printing
- Chapter 7: Basic Solid Modeling Techniques
- Chapter 8: Organic Modeling Techniques
- Chapter 9: Customization Techniques
- Chapter 10: 3D-Scanning Techniques
- Chapter 11: Intermediate Solid-Modeling Techniques
- Chapter 12: Advanced Techniques Using Blender
- Chapter 13: Working with 3D-Printing Service Bureaus
- Appendix A: Timeline of 3D Printing Design Milestones
- Index
Product information
- Title: Beginning Design for 3D Printing
- Author(s):
- Release date: October 2015
- Publisher(s): Apress
- ISBN: 9781484209462
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