Book description
- Understand the fundamentals of AI
- Create gameplay-based AI to address navigation and decision-making problems
- Put into practice graph theory and behavior models
- Address pathfinding problems
- Use the A* algorithm, the deus ex machina of pathfinding algorithms
- Create a mini stealth game
Product information
- Title: Beginning Game AI with Unity: Programming Artificial Intelligence with C#
- Author(s):
- Release date: December 2020
- Publisher(s): Apress
- ISBN: 9781484263556
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