We have installed the Lumberyard engine, Editor, Setup Assistant, and Project Configurator. We have also gone over various toolbars, tools, panes, and shortcuts within the Lumberyard Editor. Now that we covered the basic fundamentals to the Lumberyard engine, it is time to finally create something. In this chapter, all the fun begins. We are going to create our very first project and discuss how to use the Project Configurator in order to customize what components we have at our disposal. We are going to talk about compiling the project as well ...
3. Creating Your First Project
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