© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
M. DhuleBeginning Game Development with Godothttps://doi.org/10.1007/978-1-4842-7455-2_10

10. Publishing Your Game

Maithili Dhule1  
(1)
Singapore, Singapore
 

../images/516370_1_En_10_Chapter/516370_1_En_10_Figa_HTML.gif This chapter wraps up the beginning of our game development journey with Godot. We’ll learn about key features that can enhance our game, such as a global variable system for keeping track of the player score and lives, a fireball system for shooting enemies, and touchscreen buttons for mobile games. We’ll walk through the steps for exporting our game for three platforms: mobile (Android), PC (Windows), ...

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