Chapter     3

Glass User Interface

In this chapter, I’ll present a complete discussion of the Glass user interface (UI) supported by the GDK (starting with Android 4.4.2), with sample working code for all the major Glass UI elements, including the timeline, Glass-styled card, live card, immersion, menu items, and gestures.

Overview has a good review on the timeline, immersions, menu items, and the relationship of static cards, live cards, and timeline. Here is a summary of the main UI elements that GDK supports:

  • Timeline: The central Glass UI is a bunch of static and live cards of 640x360 pixels that you can swipe forward and backward to view information on a card or perform an action on the card. ...

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