Skip to Main Content
Beginning Google Glass Development
book

Beginning Google Glass Development

by Jeff Tang
June 2014
Beginner content levelBeginner
368 pages
8h 43m
English
Apress
Content preview from Beginning Google Glass Development

Chapter     4

Camera and Image Processing

The camera is one of the essential features of Glass and also a perfect fit for it. Two of the most frequently used commands offered on Glass are “Take a picture” and “Record a video,” both using the Glass camera. After a picture or video is taken, sharing is one typical task, but further processing of the image or video to achieve goals such as image recognition, barcode or character recognition, and image or video editing can all be desirable in many use cases. Also, in the latest GDK mini-game samples (https://developers.google.com/glass/samples/mini-games), a cool Fruit Ninja–like game called Shape Splitter detects slices when users move their hands in front of the camera.

In this chapter, I’ll focus ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Web Designer’s Guide to Google Glass

Web Designer’s Guide to Google Glass

Joe Casabona
Google Glass For Dummies

Google Glass For Dummies

Eric Butow, Robert Stepisnik
Designing and Developing for Google Glass

Designing and Developing for Google Glass

Allen Firstenberg, Jason Salas

Publisher Resources

ISBN: 9781430267874Purchase book