© Allan Fowler 2019
Allan FowlerBeginning iOS AR Game Developmenthttps://doi.org/10.1007/978-1-4842-3618-5_6

6. Introducing Touch

Allan Fowler1 
(1)
Marietta, GA, USA
 

Testing the Game in AR

In the last chapter we were able to test our Game in the Unity Game View; now, let’s see what the game will look like in AR. With the FuguBowlAR Game open in Unity, let’s add the Unity AR Camera Manager to our Main Camera. In the Hierarchy select the Main Camera and then in the Inspector, select Add Component (Figure 6-1). In the Add Component search bar, search for Camera and select the Unity AR Camera Manager (Figure 6-2).
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Figure 6-1

Add Component

Figure 6-2

Adding ...

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