© Kyle Richter and Beau G. Bolle 2022
K. Richter, B. G. BolleBeginning iOS Game Center and GameKithttps://doi.org/10.1007/978-1-4842-7756-0_8

8. Turn-Based Gaming with Game Center

Kyle Richter1  
(1)
Eagle River, AK, USA
 

Slightly after the initial release of Game Center, Apple would later update the framework with turn-based gaming support, in addition to the real-time gaming functionality you are familiar with from the previous chapters of this book. With turn-based gaming, you can now provide your users with asynchronous gaming. Turn-based games are simply any game in which players take turns playing, with notable examples such as in tic-tac-toe, chess, Battleship, and Dungeons & Dragons.

Turn-based gaming on iOS, Mac, and Apple TV has become very ...

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