We’ve constructed all our application UIs so far using views and controls that are part of the UIKit framework. We can do a lot with UIKit, and a great many applications are constructed using only its predefined objects. Some visual elements (see Figure 16-1), however, can’t be fully realized without going ...
© Molly Maskrey, Kim Topley, David Mark, Fredrik Olsson and Jeff Lamarche 2016
Molly Maskrey, Kim Topley, David Mark, Fredrik Olsson and JEFF LAMARCHE, Beginning iPhone Development with Swift 3, 10.1007/978-1-4842-2223-2_16
16. Graphics and Drawing
Molly Maskrey1 , Kim Topley2, David Mark3, Fredrik Olsson4 and Jeff Lamarche5
(1)Parker, Colorado, USA
(2)Apt 10G, New York, USA
(3)Arlington, Virginia, USA
(4)Stockholm, Sweden
(5)New Hartford, New York, USA
Get Beginning iPhone Development with Swift 3: Exploring the iOS SDK, Third Edition now with O’Reilly online learning.
O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.