August 2010
Beginner
727 pages
18h 5m
English
OpenAL is a cross-platform industry standard for 3D sound. OpenAL stands for Open Audio Library. Technically, OpenAL is a general-purpose audio library and is flexible enough to be used in many types of applications that require sound, but the primary use of OpenAL tends to be in games.
OpenAL places a strong emphasis on performance for real-time multimedia applications and low latency, while providing an API that game programmers are comfortable with. For iPhone OS developers, Apple has recognized the benefits of these characteristics and has embraced OpenAL as part of Core Audio. Furthermore, Apple has been touting OpenAL as the API most game developers should use on iPhone OS.
The design of OpenAL is heavily ...
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