CHAPTER 3
Reflection
In this chapter, you will learn
- What reflection is
- How to use reflection to get information about classes, constructors, methods, etc. at runtime
- How to access fields of an object and a class using reflection
- How to create objects of a class using reflection
- How to invoke methods of a class using reflection
- How to create arrays using reflection
What Is Reflection?
Reflection is the ability of a program to query and modify its state “as data” during the execution of the program. The ability of a program to query or obtain information about itself is known as introspection. The ability of a program to modify its execution ...
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