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Beginning Java Game Development with LibGDX
book

Beginning Java Game Development with LibGDX

by Lee Stemkoski
December 2015
Beginner
296 pages
7h 45m
English
Apress
Content preview from Beginning Java Game Development with LibGDX

APPENDIX A

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Review of Java Fundamentals

This appendix briefly reviews the core Java concepts that you should be familiar with to understand the material presented in this book. This is not a complete introduction to Java programming, so if any of the topics are unfamiliar, you may want to consult a textbook or tutorial series on Java1 to learn more about the corresponding material.

Data Types and Operators

Let’s begin by listing some of the basic, or primitive, data types available in Java:

  • * int: Integers (numbers with no decimal part)
  • * float: Decimal values
  • * double: Decimal values, stored with twice the precision of a float
  • * char: A single ...
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Publisher Resources

ISBN: 9781484215005Purchase book