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Beginning Kinect Programming with the Microsoft Kinect SDK
book

Beginning Kinect Programming with the Microsoft Kinect SDK

by Jarrett Webb, James Ashley
February 2012
Beginner
324 pages
9h 36m
English
Apress
Content preview from Beginning Kinect Programming with the Microsoft Kinect SDK

C H A P T E R  1

Getting Started

In this chapter, we explain what makes Kinect special and how Microsoft got to the point of providing a Kinect for Windows SDK—something that Microsoft apparently did not envision when it released what was thought of as a new kind of “controller-free” controller for the Xbox. We take you through the steps involved in installing the Kinect for Windows SDK, plugging in your Kinect sensor, and verifying that everything is working the way it should in order to start programming for Kinect. We then navigate through the samples provided with the SDK and describe their significance in demonstrating how to program for the Kinect.

The Kinect Creation Story

The history of Kinect begins long before the device itself was ...

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Publisher Resources

ISBN: 9781430241041Purchase book