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Beginning Kinect Programming with the Microsoft Kinect SDK
book

Beginning Kinect Programming with the Microsoft Kinect SDK

by Jarrett Webb, James Ashley
February 2012
Beginner
324 pages
9h 36m
English
Apress
Content preview from Beginning Kinect Programming with the Microsoft Kinect SDK

C H A P T E R  3

Depth Image Processing

The production of three-dimensional data is the primary function of Kinect. It is up to you to create exciting experiences with the data. A precondition to building a Kinect application is having an understanding of the output of the hardware. Beyond simply understanding, the intrinsic meaning of the 1's and 0's is a comprehension of its existential significance. Image-processing techniques exist today that detect the shapes and contours of objects within an image. The Kinect SDK uses image processing to track user movements in the skeleton tracking engine. Depth image processing can also detect non-human objects such as a chair or coffee cup. There are numerous commercial labs and universities actively ...

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Publisher Resources

ISBN: 9781430241041Purchase book