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Beginning Kinect Programming with the Microsoft Kinect SDK
book

Beginning Kinect Programming with the Microsoft Kinect SDK

by Jarrett Webb, James Ashley
February 2012
Beginner
324 pages
9h 36m
English
Apress
Content preview from Beginning Kinect Programming with the Microsoft Kinect SDK

C H A P T E R  6

Gestures

Gestures are central to Kinect just as clicks are central to GUI platforms and taps are central to touch interfaces. Unlike the digital interaction idioms of the graphical user interface, gestures are peculiar in that they already exist in the real world. Without computers we would have no need for the mouse. Gestures, on the other hand, are a basic part of everyday communication. They are used to enhance our speech and provide emphasis as well as to indicate mood. Gestures like waving and pointing are used in their own right as a form of unarticulated speech. The vocabulary of gestures is so plentiful that we even have a subclass we qualify as “obscene.” Needless to say, there is no such thing as an obscene click ...

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Publisher Resources

ISBN: 9781430241041Purchase book