Rendering is the last stage in the 3D computer graphics production pipeline. In computer graphics, rendering is the computation process involved to convert three-dimensional objects into 2D images or a series of images.
Offline rendering
Real-time rendering
Generally, we use offline rendering, to convert a 3D scene into a super-realistic image. It can take a huge amount of time to render the image while using real-time, or online, rendering computation very fast and interactively. Commonly we use offline rendering for movies and commercials ...