The 3D painting workflow for texturing has become popular because it is intuitive and easy to understand when you are painting your materials. To use it, you’ll need several types of texture maps that together make up a material. And with different types of texture maps come different types of texturing workflows. What we are going to focus on in this book is PBR texturing and two of its main types: the metallic-roughness workflow and the specular-glossiness workflow. But before we dive deep into these topics, I’ll talk about how texturing works.
3. Texturing Workflow
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