Chapter 34. Ten Features Not Covered in This Book
In This Chapter
The
goto
commandThe ternary operator
Binary logic
Enumerated types
Namespaces
Pure virtual functions
The
string
classMultiple inheritance
Templates and the Standard Template Library
The 2009 C++ Standard
The C++ language contains so many features that covering every one in a single book — especially a book intended for beginning programmers — is impossible. Fortunately, you don't need to master all of the features of the language in order to write big, real-world programs.
Nevertheless, you may want to look ahead at some of the features that didn't make the cut for this beginner's book, just in case you see them in other people's programs.
The goto Command
This command goes all the way back to C, the progenitor of C++. In principle, using this command is easy. You can place goto label;
anywhere you want. When C++ comes across this command, control passes immediately to the label, as demonstrated in this code snippet:
for(;;) { if (conditional expression) { goto outahere; } // ...whatever you want... } outahere: // ...program continues here...
In practice, however, goto
introduces a lot of ways to screw up — many more than I can go into here. In any case, it didn't take long before programmers noticed that the two most common uses of the goto
were to exit loops and to go to the next case within a loop. The C Standards Committee introduced break
and continue
and almost completely removed the need for the goto
command. I can say that ...
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