Throughout the course of this book, we’ve explored many of the techniques we can use to create and manipulate SVG content – much of this will have been through manual effort using a text editor.
In some cases though, there may be instances where the effort required would outweigh the benefits gained; to avoid that, we may need to resort to using third-party libraries to help facilitate development. Fortunately, there are some good libraries we can use – in this chapter, we’ll explore some of the plug-ins available, and discover how we can make use of them within our own projects.