© Alex Libby  2018
Alex LibbyBeginning SVGhttps://doi.org/10.1007/978-1-4842-3760-1_9

9. Incorporating SVG Libraries

Alex Libby1 
Rugby, Warwickshire, UK

Throughout the course of this book, we’ve explored many of the techniques we can use to create and manipulate SVG content – much of this will have been through manual effort using a text editor.

In some cases though, there may be instances where the effort required would outweigh the benefits gained; to avoid that, we may need to resort to using third-party libraries to help facilitate development. Fortunately, there are some good libraries we can use – in this chapter, we’ll explore some of the plug-ins available, and discover how we can make use of them within our own projects.

Why Use a Library? ...

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